Redesign of the Infopoint/Routes panels
We’ve changed the way you interact with infopoints and routes on the Explore section, as users were telling us it got kind of visually overloaded.
Now you either see infopoints or routes, and a link on top of the panel lets you choose which you want to show.
The route panel has been completely re-designed, and now you can filter routes in the area by type, and total distance, in a dynamic way (the list gets refreshed as you change the criteria).
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An improved Dashboard
We called it “Dashboard” but until today it only showed you your friends’ activity.
Today we’ve integrated a new Dashboard that does reflect its name: it provides you with a summary of activity taking place in the system, in an improved way.
The activity now includes meaningful icons that let you see at a glance whether the posts have to do with new infopoints being added, or friends changing their status, or friends becoming friends with someone else, etc.
There’s also a list of the new infopoints added to the system (soon they’ll show what region/country they’ve been added to).
We’re also adding some basic statistics: the number of resources you and your friends have added to the system, what are your most active friends (with a higher number of infopoints, routes and pictures published), what are the most viewed among the infopoints you published, and so on.
On the left you also have a series of quick links to your own resources: friends, groups, pictures… as well as an easy way to update your status.
Of course all of this will conform a dynamic entity, and it will evolve following the needs of the system and its users, but at least now we can say we have a real Dashboard (with a meaningful name, that is). Enjoy.
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What it looks like
Since the system is private for the moment, I thought I’d share some screen captures to show what it looks like. You can click on each image to see a larger version.
But first let me show you some of the preliminary designs we developed:
Although we had some okay-looking designs, before coding the actual XHTML we decided to go back to what’s essential, Continue reading »
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